![]() When everything looks bleak for our hero, he manages to pull the final piece of Exodia and “Obliterate’s” Kaiba’s mind. The most memorable scene happens right at the end of the episode. There’s Blue-Eyes, there’s Dark Magician and there’s the perfect example of how half-baked the game mechanics of Yu-Gi-Oh! were in the early days as Kaiba casually sets three Blue-Eyes without tribute summoning or anything. The debut episode has everything: Yugi Moto transforming thanks to the Millenium Puzzle, Seto Kaiba being a nefarious bully, Joey Wheeler being a delightful idiot. Yu-Gi-Oh! first aired in Japan in 2000 before making its Western debut in 2001 (with over a year delay, thanks in no small part to severe editorialising across the whole series from US producer 4Kids Entertainment). In fact, the appeal of Exodia was formed much before the cards were even printed, thanks to Exodia’s explosive appearance in the very first episode of the Yu-Gi-Oh! anime. ![]() It wasn’t the rarity of this set of cards alone that made Exodia so appealing. The five Exodia cards assemble to unleash an instant victory on your opponent - and you don't even need to play them! Image: Konami//David Publisher Konami continued the mystique of the set further by making each card an Ultra Rare within the set, making little kids like me equally as excited pulling a limb as pulling Gaia The Fierce Knight. Exodia was a part of the very first run of Yu-Gi-Oh! cards printed in the Legend of Blue Eyes White Dragon set in 2002, alongside legendary cards like the titular Blue-Eyes White Dragon, Dark Magician and everybody's favourite meme, Pot of Greed. This win condition made Exodia a must-have set of cards from the very beginning. You don’t have to play them on the field, it doesn’t even matter what your opponent has on the field at that point they have lost and you have won. But if you manage to collect all five pieces in your hand, you win the duel - just like that. ![]() (I will refer to this card as the head going forwards.) Each separate section is useless on its own, with each limb only possessing 200 attack and 300 defence, and the head 1000 attack and defence. The Left Leg, Right Leg, Right Arm, Left Arm and, finally, an effect monster actually named Exodia the Forbidden One. Its instant-win condition made Exodia a must-have set of cards from the very beginning.Įxodia the Forbidden One is a monster that is made up of five separate cards. This is the history of Exodia.Įxodia's appearance in the Yu-Gi-Oh! animeīefore we can dive head-first into exactly how Exodia decks work in modern Yu-Gi-Oh!, we need to understand a little about the cards themselves and their place in the quarter-century history of the franchise. To make it even more special, its involvement in the very first episode of the Yu-Gi-Oh! anime has made it synonymous with the heart of the cards and the game as a whole. This tactic is one of the most complicated win conditions not only within Yu-Gi-Oh! but across the whole pantheon of TCGs. ![]() However, there is one set of cards so unique that, not only do they form their very own path to victory, but they force players to take ever more elaborate and often bizarre tactics to even stand a chance of pulling it off. Dark Magician cards work together to help summon anime star Yugi Moto’s favourite wizard lad and so on and so forth. Runick cards play hand in hand to mill the opponent’s deck. As with many trading card games, there are sets of cards that perfectly work together within a deck to ensure maximum synergy between cards. Throughout Yu-Gi-Oh!’s 25-year history, many of the over 10,000 cards printed have changed and altered how players approach the game.
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